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Computer Logos

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  Logo , a  computer programming language  that originated in the late 1960s as a simplified  LISP   dialect  for use in education;  Seymour Papert  and others used it at the  Massachusetts Institute of Technology  (MIT) to teach mathematical thinking to schoolchildren. It had a more conventional  syntax  than LISP and featured “turtle graphics,” a simple method for generating  computer graphics . (The name came from an early project to program a turtlelike robot.) Turtle graphics used body-centred instructions, in which an object was moved around a screen by commands, such as “left 90” and “forward,” that specified actions relative to the current position and orientation of the object rather than in terms of a fixed framework. Together with recursive routines, this technique made it easy to program intricate and attractive patterns.